Work

Tools, music & engineering

Everything here is designed, built, mixed or tested by Victor, the founder of Intensified Studios. Press play, open a tool, look around.

Unity Editor tool

Hyper-C 5.0

Ask your Unity project a question in plain English, like "where does the player take damage?", and it ranks the scripts and exact lines that answer it. Offline, and it stays out of your game builds.

  • Role Design, direction and testing
  • Built with C#, the Unity Editor, AI-assisted development
  • Proof Tested on Unity 2022.3 and 6.4; now on the Unity Asset Store™

Music · STIMMS

Swervin’ Mervin

An early-morning, motivational rap track with tight, punchy drums.

  • Credits Instrumental, mixing and mastering: Victor (Toasted G1)

Music · STIMMS

Very Easy

A rap track built on a heavy, sub-led 808, mixed at 96 kHz.

  • Credits Instrumental, mixing and mastering: Victor (Toasted G1)

Web engineering

This website

Hand-built to be fast, private and easy to read on any screen, with motion you can switch off.

  • No scripts Zero JavaScript. A strict security policy blocks scripts entirely, and nothing loads from other companies until you press play on a video.
  • Readable Every line of text is measured against what is really behind it, so the see-through panels never cost readability (WCAG AA contrast).
  • Light The home page is about 6 KB of HTML; the moving sky is layered images and CSS.
  • Kind motion One switch turns the motion off, and devices set to reduce motion get a still site automatically.
  • Built with Directed and tested by Victor, written with help from AI assistants (Claude), and checked on phone and desktop sizes before every release.